Here is my take on the controversial subject matter of Grand Theft Auto: San Andreas (and let me first apologize for not chiming in on Daves thread when he mentioned it many weeks ago):
I think that video games are often credited with more impact than they deserve when compared to, say, movies or books. I wasnt very active in the blogger community back in 1971, but I dont think there was a great outcry about the subject matter of The Godfather when it was released. Nor, I doubt, was there a great outcry about the original book. But for some reason, video games are looked at as more influential than these, although I would argue that quite the reverse is true.
But lets say for the sake of argument that its not. Lets assume that video games have more of an impact and are more life-changing than movies or books. Even then, why is the subject matter of gang life automatically taboo? The last time I checked (about an hour ago), The Godfather sat squarely at the top of the IMDB list of highest-ranked movies of all time. Yet here is a movie where a character goes from being an innocent, through a progression where he becomes the head of a large mafia organization and arranges for the murder of his sisters husband. The movie culminates in his denial of that very crime to his own wife. It does not end with redemption. (And if you watch the other two movies, it really doesnt end with redemption.) So why is this movie so universally lauded? Why did it, and its sequel, both win the Academy Award for Best Picture in their respective years?
I believe The Godfather is highly praised because it accurately portrays an American subculture that many (or most) people are not familiar with, and more specifically, how one extended family deals with life within that culture. It doesnt pass judgments, and it doesnt try to offer solutions. It just shows life how it is, or how it might be, and lets the viewer draw their own conclusions. Some people see The Godfather as a stern warning against the eventual corruption and destruction that come from a life of crime; others see it as a reinforcement of the importance of family. I can see how both interpretations are valid, because the subject matter is presented honestly. Even in Goodfellas, which is a much bleaker movie, people come up with wildly different interpretations on why events unfolded as they did, and what lessons can be taken away from it.
Which brings us back to Grand Theft Auto: San Andreas. In a recent videogame magazine, someone (I cant remember if it was an editorial or a letter) complained about San Andreas, saying that the glamorous tradition of the mafia was a suitable subject for a video game, but the thuggery and seedy lifestyle of Los Angeles gang warfare was not something that was worthy of making a game about. To me, this smacks of elitism and ignorance. By implication, our respected Italian immigrants were complex people, whose struggle to survive in America led to a strong family bond and a desire to protect each other, even if it meant going outside of traditional law; while black street gangs are simply thugs and criminals, whose motivations are as complex and well-reasoned as a drive-by shooting. If you follow that logic, Boyz N the Hood is really just an inconsiderate and ill-conceived exploitation movie, not a poignant tale about the day-to-day life of people living within the poorer sections of Los Angeles.
Now, not having played the game, I am certainly not claiming that San Andreas is the videogame equivalent of The Godfather, or even Boyz N the Hood. For all I know, it could be a digital Soul Plane. All Im saying is that is the subject matter doesnt automatically preclude it from being something meaningful. In fact, this game might be more significant than the previous releases. For one thing, there have been plenty of games where the protagonist is a mob hitman, but how many put the player in the shoes of a black gangmember? Many games let the player choose a black character, but out of a selection of characters which includes some white characters. I think this is actually a sign of progress in terms of race relations.
Another reason why San Andreas is significant is because it is the first game that I am aware of that deals with these issues from the perspective of an insider. Its one thing to dismiss the actions of gang members for whatever reason, but its quite another to be playing a game where your best friend just got shot, or crack dealers are roaming the streets of your neighborhood, or whatever stereotypical motivations you can think of. In fact, I may have to change my earlier position: Maybe videogames have more of an influence, not less, than movies or books, because instead of watching another character make decisions based on his own drives, you are making those decisions yourself. Now, Im reasonably sure that San Andreas doesnt have a gameplay option where you study hard, stay in school, stay away from gangs and drugs, and become the first person is your family to go to college with a full scholarship, but within the confines of the story, there are decisions to be made and motivating factors to be aware of. From that perspective, I think that Grand Theft Auto: San Andreas has at least the potential to be a significant and important form of entertainment. And if you want to play and just shoot people and run over hookers, you can see how far that gets you. But unlike the movies, you make the choices, and you determine what happens to your character. If for no other reason than that, the game should be given a chance.